After recapping over my previous post about the animals I want to include and their weapon systems I've decided to let the player chose which animal they want to play as. That means there will no main character and each car can be exactly same in performance, avoiding any unfair issues when racing other opponents.
I do think it'll be good to create a levelling system or some for of points system to unlock new parts to add to your car. Since I removed the car building feature, I'll at least let the player select a pre-built car or just custom build a couple of little features (dinosaur horns on Paddys Dinomobile, armour plating on Chucks Eggycart).
Just the little things will make it appealing to a young audience. If there was too much detail in every aspect of the game, they will loose interest because the attention span of a young child is lower than that of an older person.
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